Decision Making as Output and Bounded Rationality

  The classical economics theories proceed on the assumption of rational agents. Rationality implies the economic agents undertake actions or exercise choices based on the cost-benefit analysis they undertake. The assumption further posits that there exists no information asymmetry and thus the agent is aware of all the costs and benefits associated with the choice he or she has exercised. The behavioral school contested the decision stating the decisions in practice are often irrational. Implied there is a continuous departure from rationality. Rationality in the views of the behavioral school is more an exception to the norm rather a rule. The past posts have discussed the limitations of this view by the behavioral school. Economics has often posited rationality in the context in which the choices are exercised rather than theoretical abstract view of rational action. Rational action in theory seems to be grounded in zero restraint situation yet in practice, there are numerous restra

Jargon in the Digital Economy-I

 

The world is growing increasingly digital. Some twenty five years ago, the dotcom boom flourished on a premise that buyers would not want to go shopping and instead prefer to be delivered of their needs in the comforts of their home. Not surprisingly, the idea seem to have failed then. Numerous dotcom firms simply collapsed. Hardly one or two survived and it was they who went on to redefine the industry. Today, these ideas hardly look outlandish. There is growing traction among the buyers who want to order online from groceries to vegetables to fruits to toiletries to what not. In the earlier days, many writers and scholars viewed internet as an extension of the distribution medium. To them, the distribution, instead of happening in physical stores would happen in virtual stores. Yet with passage of time, the notions of internet and the accompanying business models have significantly expanded. As the internet based business models morph into something radically new, it would be pertinent to understand some jargons that have become common place in the current digital business lexicon. A few will be illustrated below

 

One of the most popular lingos in the digital lexicon is Chris Anderson’s Long Tail. In the physical brick and mortar stores, there is limit on the inventory that can be held. Inventory entails using physical space and therefore, every additional assortment held in the inventory entails a positive marginal cost. The marginal costs starts to rise with the increase in inventory. As with any economic agent, it is about the cost benefit analysis. With Pareto’s law  at play, 80% of the firm revenues are garnered from only around 20% of the products and therefore, it would make little sense for the firms to store the ‘non-hits’ or the ‘tail’. This explained perhaps the lack of assortment diversity in Blockbuster as opposed to Netflix. In the digital world, the inventory space is infinite. Adding information about a product in the inventory would cost virtually zero. This leads to a possibilities of virtually infinite inventory in place. This distinguished Amazon or Netflix from their brick and mortar competitors. When a customer orders an item, all the firm needs to do is direct them to the inventory warehouse where the good is available and dispatch the good from the warehouse to the customer point. This allows firms to reap significant revenues from the tail. While the heads will continue to dominate, cumulatively, the tails will yield significant proportion of revenue. In the cost benefit analysis, given virtually negligible marginal costs, the benefits are positive, it makes sense for firms to adopt Long Tail on the web and discard the Pareto physical.

 

Another popular term that gets discussed around is again to do with Chris Anderson. Following the success of the Long Tail, he came up with an idea called ‘Freemium’. The idea was simple. For long, economics has functioned on a simple paradigm. The profit maximising output is set at where marginal costs equal marginal revenue. Yet in the digital economy, this principle posed a challenge. In a brick and mortar economy, there are positive marginal costs and positive marginal revenues. Hence the principle would be sound. There are industries like airlines where marginal costs are negligible for every additional passenger flown, yet the principle was maximising marginal revenue. In the digital world, instantiation costs are extremely high while reproduction costs are negligible or often close to zero. In this context, the standard economics prescription might not stand test of time. Hence implied in economic language was a shift from equation marginal revenue to marginal costs, equate marginal revenue with marginal utility. The product can be debundled and offered based on the marginal utility it offers. For personal use, a free version of antivirus is sufficient, yet for corporate use, they need additional features and thus pay for the same. Similarly, email accounts for personal use are free while emails with specific domain given the additional utility they offer to their clients are priced extra based on the features, the customers are likely to subscribe to.  The marginal utility that a firm gets by possessing any additional feature will determine their willingness to pay. Therefore, freemium in contrast to standard economics, is about change in thinking. Price the good in relation with the marginal utility it offers to the prospective consumer rather than linking with marginal costs wherein marginal costs are close to zero.

 

The digital economy was made possible by emergence of tools that commanded certain properties. There was modularization possible. Tasks could be broken into modules, assigned to different teams, they would execute their modules before all the modules were integrated to form the whole chain. This modularizing the activities in the IT chain enabled the firms to relocate part or all of their activities abroad thus leading to the emergence of the ITES industry in India among other places. To add to the same was the nature of the product. It was lumpy or in other words indivisible. Whether it was the PC or the laptop or further evolution into the mobile, the handsets were indivisible. So were the processing capacity, memory, among other things. This meant a large percentage of capacity lay idle. The usage of this idle capacity led to the rise in business models like Wikipedia, Kaggle among many others. To boost it further, the products soon morphed into granularity. There were no longer elite. Anybody could afford a personal computer or a mobile and using the connectivity, become a part of the production models themselves.

 

Digital economy has led to numerous jargons. Yet, it would be difficult to touch upon all of them. This post has only touched two-three terms in the digital lexicon. These terms too are dealt in brief and of course need an engagement at length to examine their validity of otherwise. As mentioned in the beginning of the post, it is not just about changes in production or consumption or distribution it is about reinventing the business itself as a whole. As the world navigates in the digital era, the way we have come to do business is virtually dead. The current defintions might turn obsolete. It is pertinent to be prepared for the radical changes that are likely to arise on the horizon on an exponential pace.

 

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